Extremely interesting article up on wow insider. Link at the bottom of the page.
it's just about virtual reality - in particular, virtual reality experiences that millions of people are seeking out. From a religious perspective, people are making their lives rich and meaningful and interesting in these virtual worlds. The grant project was to expand on that and say, 'Ok, in what other ways are virtual worlds meaningful for their participants?
Another statement from Dr. Geraci struck me as particularly interesting when discussing the evolution of religious thought as applied to the MMO player experience.
For example, in World of Warcraft, you get people who can build communities and reflect on questions of ethics. These communities matter to the players; the online friends are really important to them even if the
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